• Installation
    • Prerequisites
    • Native codecs on .NET
    • Assembly binding redirect
  • Workflow
    • Asynchronous operations
  • Data manipulation
    • Getting data
    • Adding private tags to dictionary
  • Imaging
    • Supported Transfer Syntaxes
    • Image rendering
    • Raw pixel data
    • LUT application
  • Logging
    • Logging configuration
  • Platform Notes
    • Mono
    • Unity
  • Miscellaneous
    • Sample applications (external repository)