Class CompositeLUT
Inheritance
System.Object
CompositeLUT
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: FellowOakDicom.Imaging.LUT
Assembly: fo-dicom.core.dll
Syntax
public class CompositeLUT : ILUT
Constructors
CompositeLUT()
Declaration
public CompositeLUT()
Properties
FinalLUT
Declaration
public ILUT FinalLUT { get; }
Property Value
Type | Description |
---|---|
ILUT |
IsValid
Declaration
public bool IsValid { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Item[Double]
Declaration
public double this[double value] { get; }
Parameters
Type | Name | Description |
---|---|---|
System.Double | value |
Property Value
Type | Description |
---|---|
System.Double |
MaximumOutputValue
Declaration
public double MaximumOutputValue { get; }
Property Value
Type | Description |
---|---|
System.Double |
MinimumOutputValue
Declaration
public double MinimumOutputValue { get; }
Property Value
Type | Description |
---|---|
System.Double |
Methods
Add(ILUT)
Declaration
public void Add(ILUT lut)
Parameters
Type | Name | Description |
---|---|---|
ILUT | lut |
Recalculate()
Declaration
public void Recalculate()