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    Class PaletteColorLUT

    Paletter color LUT implementation of ILUT maps PALETTE COLOR images

    Inheritance
    Object
    PaletteColorLUT
    Implements
    ILUT
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Dicom.Imaging.LUT
    Assembly: cs.temp.dll.dll
    Syntax
    public class PaletteColorLUT : ILUT

    Constructors

    PaletteColorLUT(Int32, Color32[])

    Initialize new instance of PaletteColorLUT

    Declaration
    public PaletteColorLUT(int firstEntry, Color32[] lut)
    Parameters
    Type Name Description
    Int32 firstEntry

    The first entry (minium value)

    Color32[] lut

    The palette color LUT

    Properties

    ColorMap

    The color map

    Declaration
    public Color32[] ColorMap { get; set; }
    Property Value
    Type Description
    Color32[]

    IsValid

    Declaration
    public bool IsValid { get; }
    Property Value
    Type Description
    Boolean

    Item[Int32]

    Declaration
    public int this[int value] { get; }
    Parameters
    Type Name Description
    Int32 value
    Property Value
    Type Description
    Int32

    MaximumOutputValue

    Declaration
    public int MaximumOutputValue { get; }
    Property Value
    Type Description
    Int32

    MinimumOutputValue

    Declaration
    public int MinimumOutputValue { get; }
    Property Value
    Type Description
    Int32

    Methods

    Recalculate()

    Declaration
    public void Recalculate()

    Implements

    ILUT
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